Cymorph 3D v0.1.2 Beta Version

The current iteration of Cymorph introduces a significant feature, crafting a functional Minimum Viable Product (MVP). In this version, users can effortlessly upload their 2D passport-style selfies to the system, allowing them to create their 3D avatars without the need for any creative input. The primary workload is efficiently managed by the Cymorph AI algorithm. This AI engine thoroughly analyzes the 3D selfie and constructs a highly realistic 3D representation of the user, utilizing facial structure data extracted from the uploaded image. Following the avatar's generation, users gain the option to personalize their avatar's facial features through dedicated modules for eyes, eyebrows, lips, and ears. Additionally, users have the flexibility to customize their clothing, accessories, shoes, and more, enabling them to achieve their desired appearance.

The current version of Cymorph operates directly within a web browser and can be accessed by registering with an email address. Before delving into the avatar creation process, let's take a closer look at the software's user interface (UI) layout.

The user interface (UI) consists of three main sections: the upper tab, the right tab, and the editing window.

Upper Tab:

In the upper tab, users can perform several functions. They can select the overall color scheme of the UI using a color picker. They also have the option to preview their avatar and save it. Additionally, users can access all their saved avatars. Please note that the share function is not available in this version as it is currently in a closed beta stage.

Right Tab:

The right tab is divided into five menus:

1. Start Menu: This is where users begin the process of creating their avatar.

2. Face Menu: The Face menu provides various tools for editing facial features, including eyes, nose, ears, lips, and eyebrows.

3. Avatar Menu: In the Avatar menu, users can select clothing, shoes, tattoos, glasses, beards, and more to customize their avatars.

4. AI Prompts Menu: While this menu is still in development and not fully functional, users currently, can access premade animations to preview their 3D models. In the future, this menu will support text input for AI prompts that generate 3D models based on user descriptions. We also will add AI chat support so that users can talk with their avatars. Details about this feature can be found in the roadmap section of this whitepaper.

Scenery Menu: The Scenery menu is also under development and will offer a selection of preset backgrounds for avatars. These backgrounds will also be compatible with AI prompts.

Users initiate the process of creating their 3D avatars by uploading a 2D image, similar to a passport photo. Before uploading, they must choose the preferred style for their avatar, selecting between a masculine or feminine look. Currently, clothing and other assets are distinct for each style. In the future, we plan to merge them into a unified menu, offering filtering options for convenience. However, for the present version, this approach provides the most optimal solution.

Upon successfully uploading an image, our AI algorithm promptly crafts a 3D avatar, typically within 10 seconds, without requiring any creative input from the user. Users can then proceed to customize their avatar's facial features by navigating to the "Face" menu and selecting the desired edits.

Each facial feature in our system is equipped with simple sliders that allow users to adjust their size. Additionally, a user-friendly directional pad is provided for easy control of the feature's movement within a 3D space.

In addition, users have the option to personalize clothing, accessories, and many more through the Avatar menu.

Once users have customized the appearance of their avatar to their satisfaction, they can preview it either by clicking the preview button at the top or by exploring animations in the AI prompts menu. After previewing, users can save their avatars for convenient access during future sessions. There is no restriction on the number of avatars a user can create. Currently, we are actively working on adding new features to the software and aim to develop a comprehensive product before introducing it to users, categorized by utility. The specifics of Cymorph's utilities in the current market will be discussed in the next chapter.

Last updated